We are crafting The Last Night.
We want to revive the forgotten cinematic platformer genre.
We want to pursue the tradition of Another World, Flashback, & Oddworld.
We want to lead the next generation of 2D, handcrafted pixel art.
— The Last Night —
Platforms: Consoles • PC • Mac
Experience a 2D cyberpunk open world, built with 4 unique districts each with distinct architecture, cultures and industries.
+ Action & infiltration gameplay in the great tradition of cinematic platformers.
+ Travel between districts using taxis, ferries, or monorail while trying to keep low profile.
+ A diverse, inclusive cast of complex characters to interact with through meaningful, branching dialogue.
+ Varied gameplay such as driving down epic highways, flying drones, hacking droids to do your dirty work and remain undetected.
+ Interactive, in-game multiple-choice events . In tricky situations, run away, argue to gain more time, or try to pull your gun.
+ Living, simulated world with dense crowd of citizens doing their own stuff.
Creative direction: Tim Soret @timsoret
Writing: Danny Salfield Wadeson @madquills
Audio: Joe Kataldo @joekataldo
Screenshot of the original gamejam version made in March 2014:
The Last Night was originally a small flash game made in 6 days which won the cyberpunkjam .